Selected work

Success Story - Loan Payment

Moving loan payments from branches to digital.

Evolving the existing payment experience to reduce friction, improve financial understanding and increase digital adoption, connecting customer needs with business and portfolio goals.

Starting point
67%
Initial drop-off in the digital flow (representing only a 33% base adoption).
Digital adoption
64%
Digital adoption reached in the app.
Target: 50%–60% · Achieved: 64% (from 33% baseline).
TARGET EXCEEDED
Portfolio impact
3.3%
IMOR achieved after a -1.4% reduction.
Over a 4.7% base IMOR rate (target: reduce 1%–3%).
Role
Product Designer / UX Strategy
Scope
Discovery → Strategy → Design → Validation → Delivery → Measurement
Collaboration
UX Research · Business · Engineering · Credit Product Stakeholders
Product
Financial App · Loan Payment
Project type
Evolution of an existing digital product
01

Context

Loan payment was already available in the app. The challenge was not digitizing the service from scratch, but evolving an existing experience customers struggled to understand and adopt.

The flow contained multiple financial concepts, payment scenarios and business rules. While these options provided flexibility from a product perspective, they increased the cognitive load required for customers to simply understand what they had to pay.

This was especially relevant for customers with little experience in digital financial services. Despite having a digital alternative available, many still chose physical branches to complete their payments.

“The challenge was not making payments digital; they already were. The challenge was making digital payments understandable and valuable enough for customers to choose them.”
02

The Challenge

Research and product data showed that availability did not translate into adoption. Approximately 67% of customers who started the payment flow did not complete the transaction, with a critical friction point when selecting the payment amount or concept.

Usability testing and interviews revealed difficulty understanding the financial concepts presented. In addition, research with customers in branches uncovered an important behavioral factor: the physical receipt provided tangible evidence that their payment had been completed, giving greater reassurance and a sense of control over the transaction.

67%

Initial journey drop-off

Understanding

Difficulty understanding payment concepts

Trust

Physical confirmation reinforced reassurance

Adoption

Digital availability did not create digital behavior

Complexity
Uncertainty
Drop-off / branch preference
03

Business Goal

The initiative connected customer experience with measurable business goals. The primary objective was to increase digital payment adoption from a 33% baseline to a 50%–60% target, contributing to an expected 1%–3% IMOR reduction over a 4.7% base rate.

Increasing digital adoption also supported a broader operational goal: reducing dependency on branch operations and their associated costs.

Digital payment adoption

33%50%–60%64%
BaselineTargetAchieved

IMOR

4.7%1%–3%3.3%
Base rateReduction targetAchieved — -1.4% reduction

The opportunity was to create customer value and business value through the same product experience.

04

Discovery — Understanding the system before redesigning the interface

Discovery started by understanding the existing product: what worked, where friction lived, financial rules, technical constraints and behavior. Working closely with UX Research and stakeholders made it possible to connect user behavior with data and business priorities to define the problem and hypotheses.

Current experience

  • Live flow
  • Known friction

User evidence

  • Usability testing
  • Interviews
  • Behavioral barriers

Product data

  • Journey drop-off
  • Digital adoption

Business rules

  • Credit rules
  • Financial requirements

Technology

  • Existing capabilities
  • Technical constraints
Problem definition
Hypotheses
Product strategy
05

Key Insights

01 — Understanding

Customers did not always understand which payment option was right or what effect it would have on their loan.

02 — Availability ≠ Adoption

Making a feature available does not automatically change payment behavior.

03 — Tangible confirmation · Key Behavioral Design input

The physical receipt was more than information. It acted as tangible evidence that the transaction had been completed.

04 — Financial clarity

Customers needed the experience to explain the consequences of their decisions, not simply to read financial terminology.

06

Product Strategy — From a payment interface to a behavioral adoption strategy.

The strategy went beyond simplifying screens. The goal was to change the conditions influencing payment behavior by combining data, financial rules and technical constraints into an experience that was easy to understand.

  1. 01UnderstandReduce financial complexity.
  2. 02DecideHelp customers understand what to pay and what each decision means.
  3. 03ActReduce the effort required to complete a payment.
  4. 04TrustProvide clear and persistent evidence of the transaction.
  5. 05RepeatUse contextual reminders to encourage the digital habit.
  6. 06ConnectRemove barriers between payment and other capabilities.
User needs+Behavioral insights+Product data+Business goals+Financial rules+Technical constraints=Product strategy
07

Key Design Decisions

Decision 01

Simplify financial decisions

Problem

The experience exposed customers to multiple financial concepts.

Decision

Reduce and prioritize the key decisions:

  • Payment to avoid interest
  • Pay off loan
  • Other amount
Simplify financial decisions

Rationale: Customers should not have to understand the internal complexity of a financial product in order to pay.

“We did not remove the complexity of the financial product. We prevented customers from having to manage it themselves.”

Decision 02

Explain consequences, not just amounts

Problem

Selecting an amount did not necessarily help customers understand what that payment would do.

Decision

Use dynamic explanatory content based on the selected or entered amount. The interface explained what the payment covered and how it affected the customer's loan where applicable.

From

“How much do you want to pay?”

To

“If you pay this amount, this is what happens with your loan.”

Decision 03

Design around context and intent

Reminder

Home → Reminder banner → Relevant loan payment

Product

Home → Loan Product card → Loan detail → Pay

Feature

Home → Actions menu → Pay Loans → Select loan when multiple loans exist

The experience adapted to the user's context instead of forcing a single navigation path. When the reminder acted as the entry point, the journey could take the customer directly to the relevant loan and payment action.

Decision 04

Remove friction outside the ecosystem

Problem

Customers could hold the money needed for the payment at another financial institution.

Decision

Provide a secondary “Pay from another bank” option. The experience provided:

  • CLABE associated with the loan
  • Amount information
  • Clear SPEI transfer instructions
  • Expected payment application information
Remove friction outside the ecosystem

Solving the payment flow required looking beyond internal screens.

Decision 05 · Key Behavioral Design decision

Turn physical reassurance into digital trust

Research finding: customers paying in branches valued having a tangible receipt confirming the transaction.

Decision: create an official, persistent digital receipt.

  • Operation number / reference
  • Date and time
  • Amount
  • Loan information
  • Source account
  • Payment information
  • Relevant post-payment information
  • Download
  • Share
  • Future access through loan transactions
Turn physical reassurance into digital trust

“Instead of asking customers to simply trust the digital channel, we translated an existing source of reassurance into the experience.”

Decision 06

Design for repeated behavior

The goal was not only to complete a digital payment, but to make digital payment progressively easier to repeat.

  1. Trigger (Reminder)

    Payment reminder roughly three days before the due date

  2. Action

    Direct access to the relevant payment journey

  3. Reduced friction

    Relevant payment option + short journey

  4. Feedback

    Immediate transaction confirmation and digital receipt

  5. Repetition

    Next payment cycle

Direct debit existed in the ecosystem as an adjacent capability.

08

E2E Experience — Complex financial rules. One simple customer journey.

EntryUnderstandDecideConfirmPayTrustFollow-up

Entry

Three main entry points:

  1. Payment reminder banner
  2. Loan Product card
  3. Pay Loans action from the Home menu

Understand and Decide

The main payment screen contained:

  • Loan being paid
  • Relevant payment amount / concept
  • Pay off loan option
  • Other amount
  • Dynamic explanation based on the selected amount
  • Source account
  • Ability to change the source account when multiple accounts were available
  • Secondary option to pay from another bank

Alternative path — Pay from another bank

Another bankSPEICLABE linked to the loanLoan payment

The interface provided the information and instructions required to complete the transfer.

Confirm

The customer reviewed the operation and confirmed it using the high-level digital authentication / token process required by the bank.

Pay

The operation was processed.

Trust

An official digital receipt confirmed the transaction.

Follow-up

The receipt could be downloaded, shared and accessed again through loan transactions.

Entry
Confirm
Pay
09

Validation & Delivery

The role continued from discovery through post-launch measurement. Regulatory, business and technical constraints were treated as design inputs, not as predefined solutions.

Regulatory, business and technical constraints were treated as design inputs, not as predefined solutions.

User validation

Moderated Qualitative Testing

Prototype evaluation with branch and app users. 90% of participants understood the financial impact of their payment in under 10 seconds once the concepts were simplified.

Design iteration

Feedback-driven Refinement

Added a prominent confirmation reference number and quick download to the digital receipt, after identifying that proof-of-payment certainty was the main trust barrier.

Design → Engineering

DesignOps & Experience QA

Documented edge cases and business rules in Figma. Direct support during development sprints to ensure mathematical accuracy in the interface and visual consistency.

10

Measurement — Measuring behavior, not just delivery.

Success was assessed by connecting the experience with changes in digital behavior and operational efficiency.

Funnel

Payment journey completion and drop-off

Adoption

Share of loan payments completed digitally

Business

Reduced dependency on branch payment operations

Portfolio

Contribution to IMOR performance

The goal was not simply to ship a flow, but to understand whether we were changing customer behavior.

11

Impact

Adoption starting point

67%

Initial drop-off caused by cognitive friction (33% base adoption).

Adoption result

64%

Target: 50%–60% · Achieved: 64%

TARGET EXCEEDED

IMOR starting point

4.7%

Initial portfolio delinquency rate.

IMOR result

3.3%

Achieved a -1.4% reduction (Target: 1%–3%)

TARGET MET

The initiative showed how reducing behavioral friction in a financial flow drives digital adoption and contributes to business outcomes.

12

Learnings

  1. 01

    Availability does not create adoption

    Designing requires understanding behavioral barriers.

  2. 02

    Design for user and business value

    UX decisions influence adoption and operational efficiency.

  3. 03

    Constraints are inputs

    Understanding why a rule exists makes it possible to collaborate strategically without adding complexity for the user.

“This project changed how I approach Product Design: from designing interfaces that work, to designing systems that influence behavior, support business goals and can be measured after launch.”
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Erick MenesesSuccess Story - Loan Payment